The Project features a complete 3D Overhaul of the Original Game Hexen Beyond Heretic including: Hexen ELV 3D is a Modding Project by Emmanuel Frechou (Project Leader) which will be available in GZDoom and the Doomsday Engine, created by a Team of capable Developers such as Grigory (3D Designer/Modeller), Veirdo (VFX Artist/3D Modeller/Coder) in the Doomsday Engine and DaXx (me) (3D Modeller, VFX Artist, Coder, Level Designer) in GZDoom. I saw some stuff in action in game and i can tell you it's gonna be really amazing!ģD models artist/animation/textures: Grigorii Ischenko direction, additional modeling, additional animation, shaders, VFX and scripting: Veirdo (Dmitry) Me (emmanuel) who was the budgetman who paid for all the 3D models/animations/textures except a few. Leo for the support and help, he will make video streams of the mod. Veirdo is working now to put everything in the game and VFX Skyjake works on the programming and stuff for doomsday GrigoryArx for the work on the 3D models, animations and textures (all drawed by hand). We plan to release a first version (beta without exploded corpses) in late 2022 if everything go well, not sure about the date, it will be compatible with classic/vanilla maps.Ī teaser of the first full map done will be showed at the end of the year 2021 to show the stuff in game. I can't share things from the game because the team have to finish some stuff for the world renderer and others but i'm allowed to show some 3D models of the sketchfab. It's been since mars 2019 I started a project with some people of the community of Hexen, we plan to release a 3D project for Hexen on Doomsday port
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